
Growing up, we had toy chests full of Lego blocks for building anything and everything. We molded Playdough into custom-made action figures, reshaping the dough over and over again. Today, toys seem much less malleable, focusing more on the consumption of various types of media, rather than creating your own. Lego sets now come with instruction manuals explaining how to create elaborately designed replicas. Branded action figures come with built-in sound bytes and voice commands. Well, at leastvideogames are finally stepping up to the creative plate by offering players ways to not just play the game, but change the way games are played.
It's about time that level editors, previously exclusive to mod makers and prospective level designers, are finding their way into the hands of the broader audience. Though these PC tools have been around for ages, the addition of a more collaborative environment has opened the door for everyone to add their own creative touch in ways never before seen on a console. Games like the cute,platformer, Little Big Planet include a simple, easy-to-use interface that promises to make the level creation experience just as fun as the levels themselves. Halo 3's new mode, Forge, plans to offer infinite ways to modify your favorite multiplayer maps, by allowing you and 7 other friends to join in on the creation process all in real-time.
But collaborating to create new content is only the half of it. The part that makes this special is the ease at which these games allow you to share your content with everyone else. The social networking aspect of sharing among friends' lists and community picks will do forvideogames what Youtube did for videos. It's collaborating on a meta-level, with people around the world contributing their own part to the whole.
Just like the erector set, the fun is only limited by what your imagination can dream up. What you put in is ultimately what you get out of it. Looking are some of the great games that still have communities developing maps for them, such asStarcraft, Warcraft III, Half-Life 2, and countless others that have faded into the background. Yet they all maintain strong communities and that is what keeps these games active. Offer a community the right tools and it can go a long way toward it's longevity.
The sky--or sky box--is the limit!