Thursday, February 05, 2009

Far Cry 2 Dizziness and Burnout Paradise Love

So, after hearing everyone praise it so much, I decided to throw Far Cry 2 into the Gamefly queue. Never have I had a game give me dizziness this bad since hovercraft races in Diddy Kong Racing on the N64. Modern games have been pretty good about making 3D motion feel more natural and less fluid, adding momentum and weight to your movement and head turning. I dunno what it is about this game though. Occasionally a game will make me dizzy, but this game literally made me nauseous.

It's a shame. I really admired its cool game concept and new take on the series. Open-world FPS game set in Africa, with optional side quests, lots of vehicles, AI buddies to save and bail you out, and alternate ways to solve each mission. I just don't know if I can play this game w/o reaching for some Dramamine.

Guess that just gives me more time to enjoy Burnout Paradise then. Criterion is supposed to release a pretty big patch tonight, but as of this writing there are some problems. Apart from Blizzard, Bungie or Valve, I've never seen a dev support a game this much, post-launch. They totally redid the driving model, overhauled the graphics, introduced bikes, added a DLC party mode, and are even giving people what they've been bitching for.. event restart. It might not be the most lucrative way to churn out the profits, but that kind of support builds customer loyalty that tends to garner a fan following. Kudos to any developers who takes a similar stance.

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